Mortal Kombat X gets a new patch and a free Klassic Reptile Kostume! Update: Oh and Mexican Kung Lao

Update 15.05.

In addition to the free Reptile costume and the many fixes and changes, NRS also added a few more not so free costumes to the game..some like Kold War Kano are just boring but this one deserves attention, its like a throwback to the old Pedro jokes. Kung Lao looks better than ever before now. All Hail To Gaucho Lao!

Seems the majority of the next Kombat Pack kharacter Tremor was included in the patch, Data Miners were able to extract this model of him in the game:

Tremor MKX

Original Article:

Excellent! Outstanding! Superb! Toasty!

I really missed the funny announcer?? in Mortal Kombat X, it was always funny if you landed an upperkutt or a good kombo and you would get rewarded with a kompliment by Shao Kahn or Quan Chi.

But aside from that little komplaint, the game is really awesome and I would kall it one of the best fighting games of the last dekade if someone would ask me..but nobody does. Sub-Zero was the first one of the klassic kharacters that got a free kostume with a patch, Reptile is kontinuing this nice series of freebies for the game. The next ones will most likely be Scorpion and Ermac I guess. Ed Boon also mentioned that they have ” a lot” more free stuff koming for MKX….Exeeelleeeeent

There are also a lot of improvement and fixes koming with the patch, here is a full list of the kharakter balance changes and even new moves and quite drastically changes:

  • Cassie (Hollywood) – Assault Force combo can no longer be special canceled after the knockdown.
  • Ermac (Spectral) ??? Special cancels done during Soul Accession now award the correct amount of meter.
  • Goro ??? Brutal Kick now hits overhead.
  • Jason ??? Temple Punch & Shoulder Push no longer auto-correct after it???s started moving.
  • Jason (Unstoppable) ??? Some special moves were delaying resurrection from happening until the move was over.
  • Jax ??? Can no longer get a free hit on opponents after his X-Ray.
  • Johnny Cage ??? Adjusted some hitboxes to hit crouching opponents more consistently.
  • Kitana ??? Can now perform her X-Ray attack while airborne.
  • Kitana ???No Longer airborne for the first frame after her X-Ray connects which could prevent her from blocking.
  • Kitana ??? Gained a new attack on away +3 (Pretty Kick)
  • Kitana (Mournful) ??? Glaive Throw no longer disables blocking removing a possible infinite combo.
  • Kitana (Mournful) ??? Fixed a bug that causing the 2nd hit of Glaive Return to sometimes not come out.
  • Kitana (Mournful) ??? Opponent can no longer by OTG???d after being hit by Staff Grab
  • Kung Jin – Cartwheel Smash is now -3 on block (down from +4)
  • Kung Jin (Bojutsu) ??? Several staff attacks were not combo damage scaling correctly
  • Kung Lao (Tempest) ??? Cyclone now has 7 startup frames (up from 5)
  • Kung Lao (Tempest) – Hat Spin & Orbiting Hat will now combo link correctly afterwards
  • Kung Lao (Tempest) ??? Shortened the time it takes for his hat to return after Hat Spin & Orbiting Hat.
  • Mileena – Tele-Kick can no longer be punished on hit and will combo when special canceled into Air Sai Blast or X-Ray.
  • Mileena ??? Can now perform her X-Ray attack while airborne.
  • Mileena ??? Improved tracking on X-Ray
  • Quan Chi (Summoner) – Demon Spawn???s cooldown is no longer reset when a Bat attack hits the opponent.
  • Quan Chi (Summoner) ??? Fixed some cases where the Demon Spawn wasn???t going away when Quan Chi got hit.
  • Quan Chi (Summoner) ??? Fixed an issue causing Demon Spawn to sometimes instantly disappear after being summoned.
  • Quan Chi (Warlock) ??? No longer has the Front Punch, Back Punch, Throw combo (Portal Slam).
  • Quan Chi (Warlock) ??? Gained a new special move Portal Scoop (D, F, FP).
  • Raiden – ??Shocker was causing combo damage scaling to be reset.
  • Raiden (Thunder God) – ??adjusted some combo damage scaling
  • Shinnok ??? Away + 3 (Shin Kick) is now towards + 4 and he has a new away + 3 (Devious Heel)
  • Shinnok ??? Can now enhance Hell Sparks & Hell Blast on block.
  • Shinnok (Impostor) ??? Now steals Dash Punch from Jax instead of Ground Pound.
  • Shinnok (Necromancer) ??? Can now control the location of Judgment Smash & Judgment Fist.
  • Sonya (Special Forces) ??? No longer gains meter for Park Drone and Remove Park.
  • Sonya (Special Forces) – Park Drone and Remove Park no longer resets combo damage scaling
  • Subzero (Grandmaster) ??? Ice Klone now always correctly goes away on block instead of sometimes leaving a Klone with no active hitbox.
  • Subzero (Grandmaster) ??? Ice Klone cooldown is no longer instantly reset if it goes away on its own.
  • Takeda ??? Slightly decreased the combo damage scaling on Fist Whirlwind & Whip Flurry.
  • Takeda ??? Can now do his X-Ray with the Block + Front Kick + Back Kick shortcut on an arcade stick while jumping straight up.
  • Takeda (Ronin) ??? When special cancelling into Blade Drop it will always fall the same distance regardless of Takeda???s facing.



[Source: Ed Boon and WB Games]

  • R.Hoffmann

    I must is fun to write these articles.

  • screw_ball

    Now if they would just fix the damn Krypt levers on PC I can finish unlocking shit

    • R.Hoffmann

      Must have been very uncool with the PC version of the game in the first weeks, I had my share of problems with the PS4 version even.

      ps: welcome, hope you might like this site sometimes

      • screw_ball

        actually aside from preload issues at launch it worked perfectly until one of the patches broke the performance and halved the frame rate for a couple weeks

        • R.Hoffmann

          ^^ thats what I meant

  • Rabite

    I’mma disagree with you. King of Fighters 13 is the best fighting game since the rebirth of fighting games started… unless you include updated versions. Then it’s either Street Fighter 3 Third Strike or King of Fighters 98UM.

    • R.Hoffmann

      See thats is why I wrote “one of the best”

      • Rabite

        Then I take back the bit about disagreeing with you. MK9 and MKX are fun, but I wouldn’t put them in the top 5 of this generation.

        • screw_ball

          Im curious what you would put above them in this Gen.
          I consider KoF 13 last gen usually

          • Rabite

            By gen I mean the fighting game gen (2009 to now).

  • ??milius

    Mexican Kung Lao X-D

We Are JustGamers

We Are Just Gamers is a new website by Gamers

Contact and Impressum

Tweets by the Hoff

@MolotovCupcake Laundry too? Must have been a hellish weekend :P
Nice..very nice. This Tuesday starts great!
Got nice romhack news, Dark Half was translated: